Animated content defined my creative development, love of storytelling and drawing ever since I was a child! I knew for sure I wanted to work in this industry watching the outstanding projects of others where I could feel the passion and hard work oozing from any single shot in the final product.
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In university the mystery of how animated worlds were created unraveled for me, as I learned how to bring my drawings into the 3D realm. From there, I could not only craft narratives through the drawings of characters but also through beautifully-made environments and assets!
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I have had the pleasure of working on a range of animated film projects such as my final year short film "Pumpkin Boy," the "Gradient" Recital Performance, and "Eidolon" for the 2022 Unreal Engine Short Film challenge. There is nothing more satisfying than seeing the final product of a project that you worked incredibly hard on with your peers and colleagues. That feeling of seeing the audience light up at the debut of that project is unforgettably cathartic.
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I'd love to work on many more projects in the future just like these, where the fruits of creativity, passion and hard work can be seen plainly in the final product.