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Abandoned Mecha Hangar 

A prequel story scene to the junkyard mecha monster. Rotting away in an underground bunker hangar, the mecha monster reawakens. 

Modelled in Maya, textured in Adobe Substance 3D Painter, rendering and post-processing in Unreal Engine 5. VFX created using Niagara Fluids and particle Systems.  

Final Render

Scene topology, Maya

Texturing assets, Adobe Substance 3D Painter

Render close-up - regular lighting

Mecha model rigged and animated, Maya

Lineup of textured asset renders. Unreal Engine

Render close-up - regular lighting

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