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Abandoned Mecha Hangar
A prequel story scene to the junkyard mecha monster. Rotting away in an underground bunker hangar, the mecha monster reawakens.
Modelled in Maya, textured in Adobe Substance 3D Painter, rendering and post-processing in Unreal Engine 5. VFX created using Niagara Fluids and particle Systems.
Final Render
Scene topology, Maya
Texturing assets, Adobe Substance 3D Painter
Render close-up - regular lighting
Mecha model rigged and animated, Maya
Lineup of textured asset renders. Unreal Engine
Render close-up - regular lighting
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