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Pumpkin Boy 

Prop modelling and texture artist, storyboard and concept artist for animated short film

I was one of the hard-surface 3D artists for my final year animated short film "Pumpkin Boy." The film is set in an Australian school setting, so I modelled generic school props and character items that would commonly appear in Australian schools. 

In the pre-production stage of the project I created rough concepts of the assets to be created and storyboarded the film sequences. 

Final film screenshots 

Asset topology, Maya

School bench final render, Arnold & Maya

Drink props final render, Arnold & Maya

Demon boy sketchbook final render, Arnold & Maya

Lunch Table final render, Arnold & Maya

Paint brush and pot final render, Arnold & Maya

Basketball hoop final render, Arnold & Maya

School stationery final render, Arnold & Maya

Final prop lineup, Arnold & Maya

Final film

Lunch area concept art 

Classroom concept art

Storyboards

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