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Pumpkin Boy
Prop modelling and texture artist, storyboard and concept artist for animated short film
I was one of the hard-surface 3D artists for my final year animated short film "Pumpkin Boy." The film is set in an Australian school setting, so I modelled generic school props and character items that would commonly appear in Australian schools.
In the pre-production stage of the project I created rough concepts of the assets to be created and storyboarded the film sequences.
Final film screenshots
Asset topology, Maya
School bench final render, Arnold & Maya
Drink props final render, Arnold & Maya
Demon boy sketchbook final render, Arnold & Maya
Lunch Table final render, Arnold & Maya
Paint brush and pot final render, Arnold & Maya
Basketball hoop final render, Arnold & Maya
School stationery final render, Arnold & Maya
Final prop lineup, Arnold & Maya
Final film
Lunch area concept art
Classroom concept art
Storyboards
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